Snipers use longbow and arrows, and are masters in long-ranged physical attacks. They are known for dealing high critical damage in a match.
Class Evolution:
Archer → Bow Master → Sniper
Related Class: Artillery
Skill Name | Description | |
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Sneak Attack | Summon a giant flower ahead, increasing your damage (for 8 seconds). The flower then explodes and deals damage to nearby enemies. Super Armor ATK: High | DEF: Medium Cooldown: 13 seconds | Iframe (PVE): No |
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Fatality Strike | There is a 50% chance of increasing Crit DMG by 25% if your Attack deals Crit Strike. Super Armor ATK: N/A | DEF: Low Cooldown: N/A | Iframe (PVE): No |
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Class Mastery | Each surrounding attack stacks massive amount of damages of up to 5 stacks for 3.5 seconds. Super Armor ATK: N/A | DEF: N/A Cooldown: N/A | Iframe (PVE): No |
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Class Mastery II | DMG increases inversely with target proximity. Super Armor ATK: N/A | DEF: N/A Cooldown: N/A | Iframe (PVE): No |
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Charged Shot EX | Increase the Area of Effect and Power of a Charged Shot. Increase the Damage of a Charged Shot by 1133%. Super Armor ATK: Superhigh | DEF: Medium Cooldown: 12 seconds | Iframe (PVE): No |
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Flying Shoot EX | Air Barrage triggers an explosion at the site of impact, increasing its Area of Effect and enhancing its Damage by 255%. It also triggers an additional attack that reduces the target's Crit Resist (for 5 seconds). Super Armor ATK: Superhigh | DEF: Low Cooldown: 10 seconds | Iframe (PVE): Yes |
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Siege EX | A truly focused shot at Siege neglects the seemingly unreachable distance. Greatly reduce the Damage taken (for 2 seconds with each Shot made). Enhance Siege by granting each Shot with three additional arrows. Super Armor ATK: Low | DEF: Medium Cooldown: 18 seconds | Iframe (PVE): No |
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Arrow Storm EX | The rain storm of steel cuts through the hardest veterans. Increase the Damage of Arrow Storm by 165%. Super Armor ATK: Superhigh | DEF: Medium Cooldown: 20 seconds | Iframe (PVE): No |
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Sneak Attack EX | Snipers assassinate without a trace. Increases the Damage of Sneak Attack by 42%. Super Armor ATK: High | DEF: Medium Cooldown: 13 seconds | Iframe (PVE): No |
Skill Name | Description | |
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Sliding Shoot | Leap to Dodge attacks from enemies. Shoot arrows while sliding forward to hurl enemies into the sky. Available under any attack. Super Armor ATK: High | DEF: Medium Cooldown: 21 seconds | Iframe (PVE): Yes |
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Passive - Rapidfire | Increase Skill DMG. Super Armor ATK: N/A | DEF: N/A Cooldown: N/A | Iframe (PVE): No |
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Passive - Charged Shot | Increase Skill DMG. Super Armor ATK: N/A | DEF: N/A Cooldown: N/A | Iframe (PVE): No |
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Passive - Flying Shoot | Increase Skill DMG. Super Armor ATK: N/A | DEF: N/A Cooldown: N/A | Iframe (PVE): No |
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Passive - Siege | Increase Skill DMG. Super Armor ATK: N/A | DEF: N/A Cooldown: N/A | Iframe (PVE): No |
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Passive - Arrow Storm | Increase Skill DMG. Super Armor ATK: N/A | DEF: N/A Cooldown: N/A | Iframe (PVE): No |
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Awaken Mastery III | Obtains a certain amount of Wind Shot when using Charged Shot EX. Super Armor ATK: N/A | DEF: N/A Cooldown: N/A | Iframe (PVE): No |
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Awaken Mastery IV | When Wind Shot reaches 100, Rapidfire becomes Rapidfire MAX, increasing ATK Speed by 20% for 10 seconds. Using Rapidfire MAX consumes 100 points of Wind Shot. Super Armor ATK: N/A | DEF: N/A Cooldown: N/A | Iframe (PVE): No |